Call of Duty: Infinite Warfare wouldn’t be the experience it is without the immeasurable contributions of Mike Hill. Our goal from day one was to put the player in the boots of a military leader, and Mike supported that by creating logical, tactile spaces to occupy. Everything from the carrier Retribution, to the Raven dropship to the Jackal aerospace fighter, were tangible, grounded, authentic, military locations for our players to feel like the commanding officer of hundreds of troops, and a badass tier-1 operator as well.
–Taylor Kurosaki, Narrative Director, Infinity Ward