BLOG

Here you’ll find a more in-depth breakdown of my design projects along with the occasional article about design in the entertainment industry.

BR thmb
04/12/17

Blade Runner 2049

In 2016 I had the honor of working with director Denis Villeneuve and Production Designer Dennis Gassner to develop the world of Blade Runner 2049. ...

READ MORE

spielberg subtext thb
09/05/16

Spielberg’s Subtext

Andre and the THU team kindly asked me to come and talk at a Berlin gathering in April.I decided to talk about the fundamental differences between...

READ MORE

USR_flagship_design_thumb2
21/12/15

Constructing the USR Flagship

In 2014 I provided Edge Case Games with concepts for Fractured Space. At the time, the game was in a pre-beta stage - gameplay was locked down, but...

READ MORE

designing_splines_thb
14/12/15

Designing with Splines

A few years ago I began noticing that 2D thumbnails had certain limitations with regards to realistic industrial design projects. In response, I start...

READ MORE

IW_thumb
22/11/15

Industry Workshops 2015

I had the pleasure to talk at Industry workshops earlier this year. The event was a great experience and I massively enjoyed creating my presentation ...

READ MORE